My Professional Experiences

UX-designer, UX-researcher, UX-design Lead

Experienced across the full UX process, from early-stage research and concept development to design implementation and post-launch analysis. Responsible for creating user interfaces for the majority of projects and deliveries, combining strategic UX work with hands-on design execution.

Project Manager

Managed digital projects at a production agency, overseeing successful deliveries for both clients and internal initiatives. Experience ranges from small WordPress websites to complex digital systems involving multiple integrations and third-party partners.

Quality Assurance (Software tester)

Worked with quality assurance for digital products; websites, systems, and mobile applications. Ensuring that all releases were complete, functional, and met required quality standards.

Freetime developer

Been developing in react, next.js, typescript for personal use as a hobby. Mainly developing small applications or websites (for fun). Recently been delving deeper in the game engine Godot and it's scripting language GDScript (based largely on python) with the goal of developing and launching my own game.

Recent Work

Game, working name: Lumbher

My unrealisticly large scope passion project, a 2d topdown survival game. Inspired by games such as Stardew Valley, Terraria, Archvale and many more. Built within the Godot engine with a focus on building a strong modular codebase thats easily maintained while also being scalable.

Hästens

Supporting Hästens with everything UX/UI, from new features, new ideas and completely new initiatives. Both internally for the workers of hästens and externally to their customers.

Veolia

Creating and designing a completely new digital tool for handling quotes, reducing sale offer preparation time from 3 to 4 days to just a few hours. Leveraging popular frameworks such as Material UI for a smooth and well structured workflow.

Mary Kay

Working with Mary Kay to modernize their digital brand with a main focus on their swedish market. With the goal of making their brand and products available for the broader user groups.

JHB

Researching the main thesis; "Why do our users continue to use our older and more fragile method of ordering products, instead of using our new digital order-system."

Sportson

Working with Sportson to tackle the question of quality of life for the workers, "How can we improve the daily work for our bike-mechanics in relation to our digital eco-system."